BIOHELL (Part 1) for the 48K Spectrum is now complete, and has 60 locations, NPCs (sort-of), and full use of the Spectrum hardware including 8 colours!!
Price- well, err, it's FREE...
COMPETITION!! to win 5 copies of Remic's novels!! [starts 1st May 2009]. Just download the game, play it, complete it, and send the solution and password to firstname.lastname@example.org along with your address.
BIOHELL is a fast-paced hardcore first-person epic graphical text adventure, utilising guns and bombs to progress across a nano-molecular zombie-infested city game-world where you, FRANCO HAGGIS, must battle AIs, aliens and, of course, horrible zombie mutations. The game utilises advanced AI for behavioural patterns in advanced violent textual adversaries, superlative 8-bit advanced 3D bump-mapping, a full range of 8 (yes 8!!) colours and advanced shading techniques, advanced textual parser and many advanced Spectrum features!! Hell, this game is just totally advanced!!
BIOHELL – THE STORY
The City: an entire planet teeming with corruption, guns, sex, and designer drugs. Humans are upgraded by the injection of microscopic nanobots, courtesy of a new technology from the Nano-Tek corporation, but when this highly desirable technology heads onto the black market, millions of people inject themselves with pirated biomods - and transform into zombies. Now they roam the streets, out for blood, packing shotguns and bombs. The Combat K squad are dropped into this warzone to uncover what's turned the planet into a wasteland of murder and mutations, and soon their focus is on the darkness at the Nano-Tek corporation itself...
Remic, with his first true-love.... his Spectrum 48K.
My next project, if you can believe this, is writing the Spectrum 48K version of HALF LIFE 2, by VALVE SOFTWARE. I am currently just negotiating the rights with Gabe Newell :-)
HALF LIFE 2! On the Spectrum!! Cool, hey??